
credit to the very skilled person who composited this image, I'll post one of my lesser efforts in a minute.
I've taught myself a way of compositing that I havn't read about yet, take a plane in 3ds max (I'm on my 3rd day of learning) convert it to an editable mesh and and use a bitmap as a material, bend the mesh so that its folded into a ground and a background (architectural scenes seem to work best, with midday lighting) and then tweak lights models and materials for quite some time :) and render...starting to get the hang of mental ray.

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